 
 
    
  
Since stardate 0012.18. 
       
  
Here you will find information about the fourth Star 
    Trek (ST) campaign I run. This one concentrates on the activities of the Judge 
    Advocate General's Special Investigation Team Gamma. 
	Once again, no copyright violation is intended. Star Trek and affiliated material 
	is copyright of Paramount. GURPS 
	is copyright of Steve Jackson Games. 
	Original material is copyrighted Fred Furtado 1996 (except where the name 
	of the author is mentioned, like the Mission Logs and the ship's schematics) 
	and can be used for non-profit uses such as games.  
  
Well, enjoy it! And if you want, you can drop me a 
	line.
      
  
 
 
  
Index
Background
Rules 
 
  Background
     During the Dominion War, the JAG office had its 
  workload greatly increased. Besides the great demand of JAG investigators, many 
  cases required officers that had knowledge of specific fields. Although Special 
  Investigation Teams (SIT) were regularly used by the JAG office before the war, 
  their assembly took time. Since most wartime cases required prompt response, 
  Cap. Izana Kex came up with the permanent SIT program. The idea was to create 
  multidisciplinary groups of 4 to 6 officers -- akin to Starfleet Intelligence's 
  Mission Teams -- that would be kept on standby and assigned to cases as needed.
       The program started in the latter half of 2375, 
  with the implementation of the SIT Alpha, composed of five officers. By the 
  end of the war, another SIT, Beta, had been activated. The success of the program 
  brought on the comission of two other SITs, Gamma and Delta.
       Currently, the Permanent SIT Program is in full 
  swing and there are plans to have more SITs prepared in the next few months. 
  Cap. Izana Kex is the Head of the program, coordinating the SITs from her office 
  on The Hague, Terra.
     The ship used in this 
  campaign is the USS Dupin, NCC-78810, a Danube-class runabout. 
  This runabout serves as the team mobile base. Although during missions SIT Gamma 
  is temporarily assigned to specific starbases or ships, the Dupin gives 
  them independence of movement as well as privacy for reunions and discussions.
        For technical specifications, 
  click on the ship. 
This is a list of all the characters (and their players) who have participated in the campaign so far. It includes post and planet of origin.
[Commander] Lieutenant K'tandha - Weapons expert - Qo'noS - Edson Gomes Alves
Lieutenant Arym Retlar - Science officer - Arken - Ricardo "Barney" dos Reis
Lieutenant Mikhail Showalsky Jr. - Intelligence/RRT Officer - Terra - Rodrigo "Magoo" Bisaggio
Lieutenant Parnak - Medical Officer - Vulcan - Flávio Codeço Coelho
Lieutenant Junior Grade Kyria Pressis - Criminalistic Officer - Betazed - Tatiana Tavares
Ensign Mentat Gormund - Operations officer - Hallia - Fábio "Chewbacca" Mayrink
Here is a list of all important non-player characters of the campaign.
Captain Izana Kex - Head of the Permanent SIT Program/JAG Office - Trill
These are the logs of the adventures that are being run in the campaign with their respective gamemasters, titles and stardates. A brief summary is included at the season heading to serve as an introduction.
SIT Gamma travels through the Federation investigating crimes and strange occurrences involving Starfleet personnel.
