UNISYSTEM WRITE-UPS:
MARVEL
This page contains write-ups of famous characters from Marvel comic books for the Unisystem Lite (the previous Full Unisystem write-up can be found here). Obviously, some traits have to be created from scratch, especially where super-heroes are concerned. These will be revisioned as Eden Studios releases the generic system books.
Due to different power levels represented in the Marvel Universe and the DC Universe, some write-ups will have notes at the end to adjust the power level of a character in case you want to insert him or her into a DC-based campaign.
Clicking on the images will take you to the charcater's offical bio at Marvel.
Marvel Heroes
CAPTAIN
AMERICA (Steve Rogers)
Write-up by Fred Furtado
Concept: Patriotic Soldier
Type: Mundane
STR |
6 |
INT |
3 |
DEX |
6 |
PER |
5 |
CON |
6 |
WIL |
4 |
Life Points:
73
Speed: 24
Qualities: Attractiveness 2, Charisma +2, Contacts (Avengers 5, Nick Fury
4, US Army 3), Fast Reaction Time, Hard to Kill 5, Nerves of Steel, Resistance
(Fatigue 5, Pain 5)
Drawbacks: Adversary (Red Skull) -5, Honorable -2, Secret (ID) -3
Skills: Acrobatics 7, Art
3, Crime 5, Doctor 2, Driving 3, Guns 3, Influence 5, Knowledge 3, Martial Arts
10, Melee 12, Notice 0, Piloting 2, Repair 2, Sports 6, Survival 5
Languages: English
Combat Moves: Shield-Bounce 12
Possessions: Adamantium-Vibranium Shield [AV 100], Modern Chainmail vest
[AV 10, No Encumbrance (Normal bullets do not halve its AV)]
Notes: The shields AV value is optional. As I understand it, if Cap
successfully blocks an attack with the shield, he takes no damage, since its
unbreakable and capable of dispersing kinetic energy (at least it was, until
a few years ago). He cannot use it for attack and defense in the same Turn,
either one or the other. The shields damage is usually blunt, but Cap
can wield it so it does slashing AP damage (a modifier of -2 might apply). In
games where theres a distinction between bashing and lethal damage, the
slashing shield is killing.
Maneuvers:
Shield |
18 |
18 |
bash |
Shield |
16 |
30 |
AP 5, slash |
Shield-bounce |
See below |
||
Punch |
16 |
12 |
bash |
Block |
20 |
shield |
|
Dodge |
13 |
||
Parry |
16 |
hand |
To
simulate Caps shield-bouncing maneuver, apply a cumulative -2 for every
bounce after the first. It usually takes a minimum of two bounces to make the
shield return. Every bounce after after the first also decreases the damage
multiplier by 1. Example: Cap wants to hit two A.I.M. goons by throwing his
shield and having it return to him. The Chronicler tells him that will require
an extra bounce, so the final penalty is -4, 0 for the first goon, -2 for the
second and another -2 to make the shield return. Cap rolls a 6 and adds his
Dex of 6 and Hand Weapons (Shield) of 12, and subtracts 4, for a final result
of 18. Cap hits the two goons, the first one taking 23 and the second one 16.
Had Cap scored only 19 (a real bad day for him :), he would still have hit the
A.I.M. goons and gotten his shield back.
COLOSSUS
(Piotr Rasputin)
Write-up by Fred Furtado
Concept: Reluctant hero
Type: Mutant
STR |
45/5 |
INT |
2 |
DEX |
3 |
PER |
2 |
CON |
12/5 |
WIL |
3 |
Life Points: 5,000/50
Speed: 30/16
Qualities: Resistance (Domination) 5, X-Factor
Drawbacks: Honorable
-2, Minority (Mutant) -1, Secret (ID) -3
Skills:Acrobatics 4,
Art 2, Crime 3, Driving 2, Influence 4, Knowledge 3, Martial Arts 5, Notice
3, Piloting 2, Sports 4
Languages: English, Russian
Powers: Body of Osmium-Steel [STR +40, CON +7, AV 500 (physical)/ 200 (energy),
Life Support (No Air, Space Travel), +900 kg weight]
Maneuvers:
Punch |
8 |
750 |
bash |
Shockwave |
8 |
20 |
bash |
Punch |
13 |
12 |
bash |
Dodge |
7 |
||
Parry |
14 |
billy club |
|
Parry |
13 |
hand |
DC: Str 80, 10,000 Life Points, AV 2,000/1,000
DAREDEVIL
(Matthew Murdock)
Write-up by Fred Furtado
Concept: Super-hero
Type: Altered Mundane
STR |
5 |
INT |
3 |
DEX |
6 |
PER |
10 |
CON |
5 |
WIL |
4 |
Life Points: 65
Speed: 33 kph
Qualities: Acute Senses (Hearing, Smell, Taste, Touch), Contacts (Ben Urich
2, Foggy Nelson 3, Spider-Man 5, Street: Turk Barrett 1), Fast Reaction Time,
Hard to Kill 5, Nerves of Steel, Situational Awareness
Drawbacks: Adversary (Kingpin)
-5, Honorable -2, Physical Disability (Blind), Secret (ID) -3
Skills: Acrobatics 8, Crime
7, Doctor 2, Influence 5, Knowledge 5, Martial Arts 7, Melee 8, Notice 8, Repair
3, Sports 7, Wild Card (Investigation) 6,
Wild Card (Law) 5
Languages: English
Powers: Special Sense (360-degree Radar)
Possessions: Billy Club
Maneuvers:
Billy club |
14 |
15 |
bash |
Billy club-bounce |
See below |
||
Punch |
13 |
12 |
bash |
Dodge |
14 |
||
Parry |
14 |
billy club |
|
Parry |
13 |
hand |
DDs billy club-bouncing Move uses the same rules as Caps.
DOCTOR
STRANGE (Stephen Strange)
Write-up by Fred Furtado
Concept: Sorcerer Supreme
Type: Gifted Master
STR |
2 |
INT |
4 |
DEX |
3 |
PER |
6 |
CON |
3 |
WIL |
7 |
Life Points: 30
Speed: 12
Qualities: Contacts (Clea 5+, Defenders 5, Wong 3), ED Contacts (Cyttorak
5, Raggadorr 7, Seraphim 5, Vishanti 9), Nerves of Steel, Occult Library (Amazing),
Resistance (Domination) 8, Sorcery 15
Drawbacks: Adversaries (Baron Mordo -3, Dormammu -5+, Nightmare -5+), Honorable
-2, Obligation (Defend Earth) -3
Skills: Acrobatics 2, Doctor
5, Driving 2, Influence 6, Knowledge 6, Martial Arts 2, Melee 2, Notice 7, Occultism
10
Languages: English, Tibetan
Spells: Gateway 8, Greater Illusion 7, Lesser Illusion 7, Levitate 6, Locate
7, Sending 9, Shielding 8, Soulfire 7, Soul Projection 9, Spirit Mastery (Extra-dimensional
Entity) 7, Walkgate 6
Possessions: Book of the Vishanti, Cloak of Levitation, Darkhold, Eye of
Agamotto, Orb of Agamotto
Notes: Based on this line from the Armageddon book "A few people
with "freakish" Attributes may exceed it (to level 7)", I decided
to give Strange a Willpower of 7. All sources state that Strange is a normal
human despite all his powers. However, in order to survive and keep his sanity
as Sorcerer Supreme of Earth, he must have the strongest Willpower possible
in the human race, hence the 7.
Maneuvers:
Spellcasting |
22 |
|
|
Punch |
5
|
4
|
bash |
Parry |
5 |
|
hand |
Dodge |
5 |
Spellcasting in the Marvel Universe
I'm still working on converting this section to ULite. For now, assume the WitchCraft Invocations are treated as the conversio rules from The Magic Box.
HULK (Robert Bruce Banner)
Write-up by
Fred Furtado
Concept: Monstrous hero
Type: Enhanced human
Appearance: Male; green skin and black hair; 229 cm (7'6")/ 521 kg (1150
lbs)
STR |
2/50 (70) |
INT |
5/1 |
DEX |
2/3 |
PER |
3/2 |
CON |
2/15 |
WIL |
2/5 |
Life Points: 26/6,000 (8,000)
Speed: 8/36
Qualities: Hard to Kill 10, Resistance (Fatigue 10, Pain 10)
Drawbacks: Emotional Problems (Fear of Commitment)
Skills: Computers 5*, Driving
2, Guns 3#, Influence 5#, Knowledge 4*, Martial Arts 8#, Notice 3, Repair 5*,
Science 7*, Sports 5#, Survival 5#
* Banner-only skills
# Hulk-only skills
Languages: English
Powers: AV 750 (physical)/500
(energy), Adrenal Surge (+5 STR and +500 LPs/Turn, up to 4 Turns), Death Speech
2, Life Support (Space Travel), Resistance (Disease) 20
Notes: This is the write-up for
the Classic Hulk. The Green Goliath had many incarnations though. Below you
will find the modifications necessary for the other versions.
Maneuvers:
CH Punch |
11 |
1,000 |
bash |
CH Shockwave |
30 |
bash, 30 m radius |
|
SH Punch |
11 |
3,000 |
bash |
SH Shockwave |
11 |
50 |
bash, 50 m radius |
GH Punch |
14 |
500 |
bash |
GH Shockwave |
20 |
bash, 20 m radius |
|
PH Punch |
14 |
1,000 |
bash |
PH Shockwave |
14 |
bash, 30 m radius |
Well, enjoy it! And if you want, you can drop me a line at fred@planetfred.net or leave a comment at the PatchComm.
Last Update: 22-Mar-05
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