UNISYSTEM WRITE-UPS:

MARVEL

This page contains write-ups of famous characters from Marvel comic books for the Unisystem Lite (the previous Full Unisystem write-up can be found here). Obviously, some traits have to be created from scratch, especially where super-heroes are concerned. These will be revisioned as Eden Studios releases the generic system books.

Due to different power levels represented in the Marvel Universe and the DC Universe, some write-ups will have notes at the end to adjust the power level of a character in case you want to insert him or her into a DC-based campaign.

Clicking on the images will take you to the charcater's offical bio at Marvel.

 

Captain America
Colossus
Daredevil
Doctor Strange
Hulk

 


 

Marvel Heroes

CAPTAIN AMERICA (Steve Rogers)Captain America
Write-up by Fred Furtado
Concept:
Patriotic Soldier
Type:
Mundane

STR

6

INT

3

DEX

6

PER

5

CON

6

WIL

4

Life Points: 73
Speed:
24
Qualities:
Attractiveness 2, Charisma +2, Contacts (Avengers 5, Nick Fury 4, US Army 3), Fast Reaction Time, Hard to Kill 5, Nerves of Steel, Resistance (Fatigue 5, Pain 5)
Drawbacks:
Adversary (Red Skull) -5, Honorable -2, Secret (ID) -3
Skills:
Acrobatics 7, Art 3, Crime 5, Doctor 2, Driving 3, Guns 3, Influence 5, Knowledge 3, Martial Arts 10, Melee 12, Notice 0, Piloting 2, Repair 2, Sports 6, Survival 5
Languages:
English
Combat Moves:
Shield-Bounce 12
Possessions:
Adamantium-Vibranium Shield [AV 100], Modern Chainmail vest [AV 10, No Encumbrance (Normal bullets do not halve its AV)]
Notes:
The shield’s AV value is optional. As I understand it, if Cap successfully blocks an attack with the shield, he takes no damage, since it’s unbreakable and capable of dispersing kinetic energy (at least it was, until a few years ago). He cannot use it for attack and defense in the same Turn, either one or the other. The shield’s damage is usually blunt, but Cap can wield it so it does slashing AP damage (a modifier of -2 might apply). In games where there’s a distinction between bashing and lethal damage, the slashing shield is killing.

Maneuvers:

Shield

18

18

bash

Shield

16

30

AP 5, slash

Shield-bounce

See below

Punch

16

12

bash

Block

20

shield

Dodge

13

 

Parry

16

hand


     
To simulate Cap’s shield-bouncing maneuver, apply a cumulative -2 for every bounce after the first. It usually takes a minimum of two bounces to make the shield return. Every bounce after after the first also decreases the damage multiplier by 1. Example: Cap wants to hit two A.I.M. goons by throwing his shield and having it return to him. The Chronicler tells him that will require an extra bounce, so the final penalty is -4, 0 for the first goon, -2 for the second and another -2 to make the shield return. Cap rolls a 6 and adds his Dex of 6 and Hand Weapons (Shield) of 12, and subtracts 4, for a final result of 18. Cap hits the two goons, the first one taking 23 and the second one 16. Had Cap scored only 19 (a real bad day for him :), he would still have hit the A.I.M. goons and gotten his shield back.

 

COLOSSUS (Piotr Rasputin)Colossus
Write-up by Fred Furtado
Concept:
Reluctant hero
Type:
Mutant

STR

45/5

INT

2

DEX

3

PER

2

CON

12/5

WIL

3

Life Points: 5,000/50
Speed:
30/16
Qualities:
Resistance (Domination) 5, X-Factor
Drawbacks:
Honorable -2, Minority (Mutant) -1, Secret (ID) -3
Skills:
Acrobatics 4, Art 2, Crime 3, Driving 2, Influence 4, Knowledge 3, Martial Arts 5, Notice 3, Piloting 2, Sports 4
Languages:
English, Russian
Powers:
Body of Osmium-Steel [STR +40, CON +7, AV 500 (physical)/ 200 (energy), Life Support (No Air, Space Travel), +900 kg weight]
Maneuvers:

Punch

8

750

bash

Shockwave

8

20

bash

Punch

13

12

bash

Dodge

7

 

Parry

14

billy club

Parry

13

hand

DC: Str 80, 10,000 Life Points, AV 2,000/1,000

 

 

 

 

 

DAREDEVIL (Matthew Murdock)Daredevil
Write-up by Fred Furtado
Concept:
Super-hero
Type:
Altered Mundane

STR

5

INT

3

DEX

6

PER

10

CON

5

WIL

4

Life Points: 65
Speed:
33 kph
Qualities:
Acute Senses (Hearing, Smell, Taste, Touch), Contacts (Ben Urich 2, Foggy Nelson 3, Spider-Man 5, Street: Turk Barrett 1), Fast Reaction Time, Hard to Kill 5, Nerves of Steel, Situational Awareness
Drawbacks:
Adversary (Kingpin) -5, Honorable -2, Physical Disability (Blind), Secret (ID) -3
Skills:
Acrobatics 8, Crime 7, Doctor 2, Influence 5, Knowledge 5, Martial Arts 7, Melee 8, Notice 8, Repair 3, Sports 7, Wild Card (Investigation) 6, Wild Card (Law) 5
Languages:
English
Powers:
Special Sense (360-degree Radar)
Possessions:
Billy Club
Maneuvers:

Billy club

14

15

bash

Billy club-bounce

See below

Punch

13

12

bash

Dodge

14

 

Parry

14

billy club

Parry

13

hand

     DD’s billy club-bouncing Move uses the same rules as Cap’s.

 

DOCTOR STRANGE (Stephen Strange)Doctor Strange
Write-up by Fred Furtado
Concept:
Sorcerer Supreme
Type:
Gifted Master

STR

2

INT

4

DEX

3

PER

6

CON

3

WIL

7

Life Points: 30
Speed:
12
Qualities:
Contacts (Clea 5+, Defenders 5, Wong 3), ED Contacts (Cyttorak 5, Raggadorr 7, Seraphim 5, Vishanti 9), Nerves of Steel, Occult Library (Amazing), Resistance (Domination) 8, Sorcery 15
Drawbacks:
Adversaries (Baron Mordo -3, Dormammu -5+, Nightmare -5+), Honorable -2, Obligation (Defend Earth) -3
Skills:
Acrobatics 2, Doctor 5, Driving 2, Influence 6, Knowledge 6, Martial Arts 2, Melee 2, Notice 7, Occultism 10
Languages:
English, Tibetan
Spells:
Gateway 8, Greater Illusion 7, Lesser Illusion 7, Levitate 6, Locate 7, Sending 9, Shielding 8, Soulfire 7, Soul Projection 9, Spirit Mastery (Extra-dimensional Entity) 7, Walkgate 6
Possessions:
Book of the Vishanti, Cloak of Levitation, Darkhold, Eye of Agamotto, Orb of Agamotto
Notes:
Based on this line from the Armageddon book "A few people with "freakish" Attributes may exceed it (to level 7)", I decided to give Strange a Willpower of 7. All sources state that Strange is a normal human despite all his powers. However, in order to survive and keep his sanity as Sorcerer Supreme of Earth, he must have the strongest Willpower possible in the human race, hence the 7.
Maneuvers:

Spellcasting

22

 

 

Punch

5
4

bash

Parry

5

 

hand

Dodge

5

 

Spellcasting in the Marvel Universe

I'm still working on converting this section to ULite. For now, assume the WitchCraft Invocations are treated as the conversio rules from The Magic Box.

 

HULK (Robert Bruce Banner)Hulk
Write-up by Fred Furtado
Concept:
Monstrous hero
Type:
Enhanced human
Appearance:
Male; green skin and black hair; 229 cm (7'6")/ 521 kg (1150 lbs)

STR

2/50 (70)

INT

5/1

DEX

2/3

PER

3/2

CON

2/15

WIL

2/5

Life Points: 26/6,000 (8,000)
Speed:
8/36
Qualities:
Hard to Kill 10, Resistance (Fatigue 10, Pain 10)
Drawbacks:
Emotional Problems (Fear of Commitment)
Skills:
Computers 5*, Driving 2, Guns 3#, Influence 5#, Knowledge 4*, Martial Arts 8#, Notice 3, Repair 5*, Science 7*, Sports 5#, Survival 5#
* Banner-only skills
# Hulk-only skills
Languages:
English
Powers:
AV 750 (physical)/500 (energy), Adrenal Surge (+5 STR and +500 LPs/Turn, up to 4 Turns), Death Speech 2, Life Support (Space Travel), Resistance (Disease) 20
Notes:
This is the write-up for the Classic Hulk. The Green Goliath had many incarnations though. Below you will find the modifications necessary for the other versions.

Maneuvers:

CH Punch

11

1,000

bash

CH Shockwave

30

bash, 30 m radius

SH Punch

11

3,000

bash

SH Shockwave

11

50

bash, 50 m radius

GH Punch

14

500

bash

GH Shockwave

20

bash, 20 m radius

PH Punch

14

1,000

bash

PH Shockwave

14

bash, 30 m radius


 

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Well, enjoy it! And if you want, you can drop me a line at fred@planetfred.net or leave a comment at the PatchComm.

 

Last Update: 22-Mar-05

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