Star Wars Unisystem
WRITE-UPS
RISE OF THE EMPIRE
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AAYLA SECURA
Concept: Padawan learner
STR |
2 |
INT |
3 |
DEX |
4 |
PER |
2 |
CON |
3 |
WIL |
4 |
Life Points: 30 Speed: 7
Force Points: 8 Light Pool: 18
Qualities: Attractive 2, Charisma 1, Fast Reaction Time, Force-Sensitive,
Low-light Vision, Resistance (Disease & Poison) 1
Drawbacks: Obligation (Jedi Order) 3
Skills: Acrobatics 3, Astrogate 2, Blaster (Pistol) 3, Gunnery (Starship)
3, Martial Arts (Lightsaber) 3, Piloting (Starfighter) 6, Scholar (Jedi) 2,
System Operations 2
Languages: Basic, Kiffar, Lekku (Native), Twileki (Native)
Combat Moves: Counterstrike 3, Disarm 3, Quick Draw 3
Force Skills: Control 6, Sense 4, Alter 5
Force Powers: Battlemind, Enhance Ability, Force Wave, Lightsaber Combat,
Telekinesis
Possessions: Twi'lek Jedi robes, lightsaber, Delta-7 Starfighter (assigned
by Jedi Council)
Note: Based on the Wizards write-up.
ANAKIN SKYWALKER (Episode
I)
Concept: Slave child
STR |
1 |
INT |
3 |
DEX |
3 |
PER |
3 |
CON |
2 |
WIL |
3 |
Life Points: 22 Speed: 3
Force Points: 3 Light Pool: 18
Qualities: Force-Sensitive
Skills: Driving (Repulsor: Pod) 4, Haggling 2, Mechanic (Droid 2, Repulsor:
Pod 4), Scholar (Podracing 2, Tattooine 2), Smooth Talking 1, Stealth 1
Languages: Basic, Huttese
Force Skills: Sense 1
Force Powers: Sense: Enhance ability
Possessions: Beat-up tool set, slave garb, unfinished protocol droid, podracer
Note: Based on Armage
Bedar's D6 write-up.
ANAKIN SKYWALKER (Episode
II)
Concept: Padawan Learner
STR |
3 |
INT |
4 |
DEX |
4 |
PER |
4 |
CON |
4 |
WIL |
4 |
Life Points: 22 Speed: 8
Force Points: 14 Light/Dark Pool: 18/6
Qualities: Force-Sensitive
Drawbacks: Obligation (Jedi Order) 3, Reckless
Skills: Blaster
(Pistol) 2, Computer/Droid Programming 3, Craft (Lightsaber) 2, Dodge 3, Driving
(Repulsor: Pod) 5, Haggling 2, Hand Weapons (Sword) 1, Martial Arts (Lightsaber)
5, Mechanic (Droid 2, Repulsor: Pod 4), Notice 2, Piloting (Starfighter) 5,
Scholar (Podracing 2, Tattooine 2), Smooth Talking 1, Stealth 1, Streetwise
2, Survival (Desert) 1
Languages: Basic, Huttese
Force Skills: Control 6, Sense 5, Alter 4
Force Powers: Control: Absorb/dissipate energy, Accelerate Healing,
Control Pain, Reduce Injury; Sense: Detect life, Life Sense, Lightsaber
Combat, Receptive Telepathy; Alter: Affect Mind, Projective Telepathy,
Telekinesis
Possessions: Lightsaber [D6 x 11 (33) energu AP10], Jedi robes, utility
belt
Note: Based on Armage
Bedar's D6 write-up.
AURRA SING
Concept: Bounty Hunter/Jedi Assassin
STR |
4 |
INT |
3 |
DEX |
6 |
PER |
4 |
CON |
4 |
WIL |
4 |
Life Points: 42 Speed: 10
Force Points: 5 Light/Dark Pool: 15/7
Qualities: Fast Reaction Time, Force-Sensitive, Situational Awareness
Drawbacks: Cruel 1, Hatred (Jedi) 2
Skills: Acrobatics 3, Astrogation 2, Blaster (Pistol 2, Rifle 4), Brawling
3, Climbing 1, Craft (Blaster) 2, Demolitions 3, Driving (Repulsor: Swoop) 5,
Gunnery (Land) 3, Guns (Rifle) 4, Haggling 1, Hand Weapons 2, Intimidation 3,
Martial Arts (Lightsaber) 2, Mechanic (Repulsor: Swoop) 4, Notice 4, Piloting
(Space Transports) 3, Research/Investigation 4, Scholar (Anzati 3, Jedi 2, Tatooine
3), Smooth Talk 3, Stealth 5, Streetwise 3, Survival 5, System Operation 2,
Tracking 4
Languages: Basic, Huttese
Combat Moves: Counterstrike 2, Quick Draw 2, Shove 2
Force Skills: Control 2, Sense 3, Alter 1
Force Powers: Control: Control Pain; Sense: Detect Life,
Life Sense, Lightsaber Combat; Alter: Dim Others Sense,
Possessions: Lightsabers (6) [D6 x 7 (21) energy AP10], slugthrower rifle,
blaster pistols (2), utility vest, protective bodysuit, Rhen-Orm biocomputer,
ion-repulsorlift swoop, Corellian blockade runner, jumpsuit, civilian clothes,
comlink, chronometer, medpac (2), datapad, glowrod, synthrope, electrobinoculars,
600 credits
Note: The Rhen-Orm biocomputer gives Aurra a +1 bonus on tracking rolls
for every 2 Force points her quarry has.
CAPTAIN PANAKA (Episode I)
Concept: Security Captain
STR |
3 |
INT |
3 |
DEX |
5 |
PER |
2 |
CON |
3 |
WIL |
2 |
Life Points: 34 Speed: 8
Force Points: 4
Drawbacks: Obligation (Naboo Queen) -2
Skills: Blaster (Pistol: Heavy) 6, Bureaucracy (Naboo) 3, Computers 2, Demolitions
3, Dodge 3, Driving (Repulsor) 2, First Aid 3, Gunnery (Land) 4, Hand Weapons
4, Intimidation 3, Martial Arts 5, Mechanic (Repulsor) 3, Notice 6, Scholar
(Naboo 4, Tactics: Small Unit 4), Smooth Talking 4, System Operations (Communications
2, Sensors 2), Thrown Weapons (Grenade) 4
Language: Basic
Combat Moves: Arm Lock 4, Counterpunch 3, Jab 4, Roundhouse 4
Possessions: Multi-channel comlink, S-5 heavy blaster pistol [D6
x 5 (15) blaster], Naboo royal pistol [D6 x 3 (9) blaster], Security Officer
uniform and vest
Note: Based on GM
Sarli's D6 write-up.
CLONETROOPER
Concept: Republic soldier
STR |
4 |
INT |
2 |
DEX |
3 |
PER |
2 |
CON |
4 |
WIL |
2 |
Life Points: 42 Speed: 7
Skills: Blaster (Rifle) 3, Brawling 3, Dodge 2, Intimidation 2, Notice
2
Languages: Basic
Possessions: Clonetrooper armor [AV 10, Light Encumbrance; +1 on Perception
Tasks and to resist hostile environments], blaster rifle, commlink
Note: To create a clonetrooper captain change Blaster (Rifle) and Brawling
to 5, and add Climbing 2. Based on Moridins D6 write-up.
COUNT DOOKU
Concept: Fallen Jedi Knight
STR |
3 |
INT |
5 |
DEX |
4 |
PER |
4 |
CON |
3 |
WIL |
6 |
Life Points: 34 Speed: 7
Force Points: 10 Light/Dark Pool: 12/18
Qualities: Force-Sensitive
Drawbacks: Covetous (Power) 3
Skills: Blaster (Pistol) 6, Computer 2, Craft (Lightsaber) 3, Dodge 5,
Driving (Repulsor) 2, Hand Weapons (Sword) 7, Haggling 4, Intimidation 5, Martial
Arts (Lightsaber) 7, Scholar (Business 2, Politics 4, Jedi 5, Sith 2), Smooth
Talk 5
Languages: Basic
Combat Moves: Counterstrike 7, Disarm 7, Quick Draw 7
Force Skills: Control 12, Sense 10, Alter 12
Force Powers: Control: Absorb/Dissipate Energy, Accelerate Healing,
Control Disease/Poison, Control Pain, Danger Sense, Enhance Ability, Reduce
Injury; Sense: Detect Life, Life Sense, Lightsaber Combat, Receptive
Telepathy; Alter: Affect Mind, Force Lightning, Sense Force, Telekinesis,
Telekinetic Kill,
Possessions: Lightsaber [D6 x 17 (51) energy AP10], robes, private solarsail
ship, vast personal wealth,
Note: Based on
DARTH MAUL
Concept: Sith Apprentice
STR |
5 |
INT |
2 |
DEX |
5 |
PER |
4 |
CON |
5 |
WIL |
5 |
Life Points: 50 Speed: 10
Force Points: 19 Dark Pool: 22
Qualities: Fast Reaction Time, Force-Sensitive
Drawbacks: Attractive -2, Cruel -2
Skills: Acrobatics 5, Astrogation 2, Computer 3, Craft (Lightsaber) 2, Driving
(Sith Speeder) 4, Gunnery (Starship) 2, Intimidation 5, Martial Arts (Lightsaber
8, Double-lightsaber 6), Mechanic 2, Piloting (Space Transports 3, Starfighter
3), Scholar (Jedi 2, Sith 3), Survival (type) 6, Stealth 4, Streetwise 3, System
Operations 3
Languages: Basic, Huttese, Ryl
Combat Moves: Counterstrike 8, Shove 8, Whirlwind Attack 8
Force Skills: Control 10, Sense 8, Alter 9
Force Powers: Control: Absorb/Dissipate Energy, Accelerate Healing,
Concentration, Control Disease/Poison, Control Pain, Hibernation Trance, Reduce
Energy; Sense: Detect Life, Farseeing, Instinctive Astrogation, Life
Sense, Lightsaber Combat, Magnify Senses, Receptive Telepathy, Sense Force;
Alter: Affect Mind, Injure/Kill, Projective Telepathy, Telekinesis, Telekinetic
Kill
Possessions: Double-bladed Lightsaber [D6 x 15 (45) slashing energy AP 10],
probe droids, wrist link, electrobinoculars, Sith speeder, Sith Infiltrator
Note: Based on Staff's
D6 write-up.
DARTH SIDIOUS
Concept: Dark Lord of the Sith
STR |
2 |
INT |
6 |
DEX |
2 |
PER |
5 |
CON |
3 |
WIL |
7 |
Life Points: 30 Speed: 5
Force Points: 23 Dark Pool: 36
Qualities: Charisma 2, Force-Sensitive
Drawbacks: Covetous (Power) -3, Cruel -2
Skills: Acting 5, Blaster (Pistol) 2, Bureaucracy 5, Computer 3, Craft (Lightsaber)
5, Diplomacy 6, Dodge 4, Intimidation 8, Martial Arts (Lightsaber) 6, Notice
3, Research/Investigation 7, Scholar (History: Military 6, Jedi 7, Naboo 2,
Politics 7, Sith 6), Smooth Talking 6, Storytelling 8, Tactics (Fleet) 5
Languages: Basic, Bothan, Calamarian, Gran, Rodian, Ryl
Combat Moves:
Counterstrike 6, Disarm 6, Shove 6
Force Skills: Control 12, Sense 14, Alter 13
Force Powers: Control: Absorb/Dissipate Energy, Accelerate Healing,
Concentration, Control Disease/Poison, Control Pain, Hibernation Trance, Reduce
Energy; Sense: Detect Life, Farseeing, Instinctive Astrogation, Life
Sense, Lightsaber Combat, Magnify Senses, Receptive Telepathy, Sense Force;
Alter: Affect Mind, Force Lightning, Injure/Kill, Projective Telepathy,
Telekinesis, Telekinetic Kill
Possessions: Lightsaber [D6 x 17 (51) energy AP 10], Sith holocron, private
transport
Note: Based on GM
Sarli's D6 write-up.
MACE WINDU
Concept: Jedi Master
STR |
2 |
INT |
4 |
DEX |
3 |
PER |
5 |
CON |
3 |
WIL |
5 |
Life Points: 30 Speed: 6
Force Points: 12 Light Pool: 28
Qualities: Fast Reaction Time, Force-Sensitive, Nerves of Steel
Drawbacks: Obligation (Jedi Order) -3
Skills: Acrobatics 7, Blaster (Pistol) 5, Computer 2, Craft (Lightsaber)
5, Diplomacy 4, First Aid 3, Intimidation 7, Martial Arts (Lightsaber) 10, Notice
2, Scholar (Coruscant 3, Jedi 8, Outer Rim 2)
Languages: Basic
Combat Moves: Counterstrike 7, Disarm 7, Quick Draw 8, Whirlwind Attack
8
Force Skills: Control 12, Sense 10, Alter 12
Force Powers: Control: Accelerate Healing, Concentration, Control
Disease/Poison, Control Pain,Hibernation Trance, Reduce Injury; Sense:
Detect Life, Farseeing, Life Sense, Lightsaber Combat , Receptive Telepathy,
Sense Force; Alter: Accelerate Another's Healing, Affect Mind, Control
Another's Disease/Poison, Injure/Kill, Telekinesis, Telekinetic Kill
Possessions: Lightsaber [D6 x 17 (51) slashing energy AP 10], Jedi robes.
Notes: Based on GM
Sarli's D6 write-up.
OBI-WAN KENOBI (Episode I)
Concept: Padawan learner
STR |
3 |
INT |
3 |
DEX |
4 |
PER |
3 |
CON |
3 |
WIL |
4 |
Life Points: 34 Speed: 7
Force Points: 10 Light Pool: 20
Qualities: Force-Sensitive
Drawbacks: Obligation (Jedi Order) -3, Reckless
Skills: Acrobatics 2, Astrogation 2, Blaster (Pistol) 2, Brawling 2, Craft
(Lightsaber) 2, Dodge 3, First Aid 1, Gunnery (Starship) 2, Martial Arts (Lightsaber)
4, Mechanic (Ship Systems) 1, Piloting (Space Transport) 2, Scholar (Jedi) 4,
Stealth 2, Streetwise 2, Survival 3, System Operations 2
Languages: Basic,
Shyriiwook
Combat Moves: Counterstrike 4, Disarm 4, Quick Draw 4
Force Skills: Control 6, Sense 5, Alter 4
Force Powers: Control: Absorb/Dissipate Energy, Accelerate Healing,
Control Pain, Control Disease/Poison, Enhance Speed, Reduce Energy, Super Leap;
Sense: Detect Life, Life Sense, Lightsaber Combat, Magnify Senses, Receptive
Telepathy; Alter: Affect Mind, Control Another's Pain, Force Wave, Injure/kill,
Telekinesis
Possessions: Lightsaber [D6 x 11 (33) slashing energy AP 10],
Jedi robes, utility belt, comlink, Aquata Breather.
Notes: The stats above reflect Obi-Wan at the beginning of Epidode I. At
the time of the celebration (end of the movie), he increased in rank to Knigh,
had only 8 Force points and earned 2 Dark Side points. Based on Armage
Bedar's D6 write-up.
QUEEN AMIDALA
Concept: Naboo Queen
STR |
2 |
INT |
3 |
DEX |
3 |
PER |
4 |
CON |
2 |
WIL |
4 |
Life Points: 26 Speed: 5
Force Points: 5
Qualities: Attractive 3, Status 5
Drawbacks: Honorable -1
Skills: Blaster (Pistol) 2, Brawling 2, Bureaucracy (Naboo) 5, Climbing
2, Computers 1, Dodge 3, Driving (Repulsor) 2, First Aid 2, Haggling 3, Hand
Weapons 1,
Intimidation 1, Notice 2, Scholar (Fashion 2, Naboo 4, Public Speaking 4), Smooth
Talking 3, Stealth 2, Swimming 1
Languages: Basic, Calamarian, Ithorian
Possessions: Several pairs of ornate clothing, hold-out blaster [D6 x 3
(9)]
Note: Based on Armage
Bedar's D6 write-up.
QUI-GON JINN
Concept: Jedi Master
STR |
3 |
INT |
4 |
DEX |
3 |
PER |
5 |
CON |
3 |
WIL |
6 |
Life Points: 34 Speed: 6
Force Points: 19 Light Pool: 30
Qualities: Force-Sensitive
Drawbacks: Obligation (Jedi Order) -3, Stubborn -1
Skills: Blaster (Pistol) 2, Computer 1, Craft (Lightsaber) 3, First Aid
3, Martial Arts (Lightsaber) 8, Notice 2, Scholar (Coruscant 2, Jedi 5), Stealth
3
Languages: Basic, Cerean, Gran, Shyriiwook
Combat Moves: Counterstrike 8, Quick Draw 8, Shove 8
Force Skills: Control 11, Sense 10, Alter 9
Force Powers: Control: Absorb/Dissipate Energy, Accelerate Healing,
Concentration, Control Pain, Control Disease/Poison, Enhance Speed, Hibernation
Trance, Reduce Energy, Super Leap; Sense: Detect Life, Farseeing, Instinctive
Astrogation, Life Sense, Lightsaber Combat, Magnify Senses, Receptive Telepathy,
Sense Force; Alter: Accelerate Another's Healing, Affect Mind, Control
Another's Pain, Force Wave, Injure/kill, Projective Telepathy, Telekinesis
Possessions:
Lightsaber [D6 x 16 (48) slashing energy AP 10], Jedi robes, utility belt, comlink,
Aquata Breather.
Note: Based on Armage
Bedar's D6 write-up.
RIC OLIÉ (Episode I)
Concept: Naboo Royal Pilot
STR |
3 |
INT |
3 |
DEX |
3 |
PER |
3 |
CON |
3 |
WIL |
3 |
Life Points: 34 Speed: 6
Force Points: 1
Drawbacks: Obligation (Naboo Queen) -2
Skills: Astrogation 3, Blaster (Pistols) 2, Dodge 1, Driving (Repulsor)
1, Gunnery (Starship) 2, Mechanic (Repulsor 1, Ship Systems 4), Piloting (Captial
Ship 2, Space Transports 4, Starfighter 2), Stealth 1, Survival 2, Systems Operations
3
Language: Basic 5
Possessions: Comlink, overcoat, flight jacket, hold-out
blaster [D6 x 3 (9) blaster]
Note: Based on Armage
Bedar's D6 write-up.
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Last Update: 19-Dec-04