Since stardate 0012.18.
Here you will find information about the fourth Star
Trek (ST) campaign I run. This one concentrates on the activities of the Judge
Advocate General's Special Investigation Team Gamma.
Once again, no copyright violation is intended. Star Trek and affiliated material is copyright of Paramount. GURPS is copyright of Steve Jackson Games. Original material is copyrighted Fred Furtado 1996 (except where the name of the author is mentioned, like the Mission Logs and the ship's schematics) and can be used for non-profit uses such as games.
Well, enjoy it! And if you want, you can drop me a
During the Dominion War, the JAG office had its
workload greatly increased. Besides the great demand of JAG investigators, many
cases required officers that had knowledge of specific fields. Although Special
Investigation Teams (SIT) were regularly used by the JAG office before the war,
their assembly took time. Since most wartime cases required prompt response,
Cap. Izana Kex came up with the permanent SIT program. The idea was to create
multidisciplinary groups of 4 to 6 officers -- akin to Starfleet Intelligence's
Mission Teams -- that would be kept on standby and assigned to cases as needed.
The program started in the latter half of 2375, with the implementation of the SIT Alpha, composed of five officers. By the end of the war, another SIT, Beta, had been activated. The success of the program brought on the comission of two other SITs, Gamma and Delta.
Currently, the Permanent SIT Program is in full swing and there are plans to have more SITs prepared in the next few months. Cap. Izana Kex is the Head of the program, coordinating the SITs from her office on The Hague, Terra.
The ship used in this
campaign is the USS Dupin, NCC-78810, a Danube-class runabout.
This runabout serves as the team mobile base. Although during missions SIT Gamma
is temporarily assigned to specific starbases or ships, the Dupin gives
them independence of movement as well as privacy for reunions and discussions.
For technical specifications, click on the ship.
The Player Characters
This is a list of all the characters (and their players) who have participated in the campaign so far. It includes post and planet of origin.
[Commander] Lieutenant K'tandha - Weapons expert - Qo'noS - Edson Gomes Alves
Lieutenant Arym Retlar - Science officer - Arken - Ricardo "Barney" dos Reis
Lieutenant Mikhail Showalsky Jr. - Intelligence/RRT Officer - Terra - Rodrigo "Magoo" Bisaggio
Lieutenant Parnak - Medical Officer - Vulcan - Flávio Codeço Coelho
Lieutenant Junior Grade Kyria Pressis - Criminalistic Officer - Betazed - Tatiana Tavares
Ensign Mentat Gormund - Operations officer - Hallia - Fábio "Chewbacca" Mayrink
The Non-Player Characters
Here is a list of all important non-player characters of the campaign.
Captain Izana Kex - Head of the Permanent SIT Program/JAG Office - Trill
These are the logs of the adventures that are being run in the campaign with their respective gamemasters, titles and stardates. A brief summary is included at the season heading to serve as an introduction.
First Season (2376 AD)
SIT Gamma travels through the Federation investigating crimes and strange occurrences involving Starfleet personnel.