Star Wars Unisystem
STARSHIPS:
STARFIGHTERS
The Trade Federation's droid starfighter is a remotely controlled droid brain
with a starfighter shell around it. It can also transform into a repulsor-powered
walker for land assault.
Craft: Xi Char Variable Geometry Self-Propelled Battle Droid, Mk. I
Type: Droid starfighter
Cost: 19,000 credits (new), 5,000 (used)
Scale: Starfighter
Size: 1 (3.5 meters)
Crew: None
Crew Values: Piloting 3 (5+), Gunnery 3 (3+)
Passengers: None
Cargo Capacity: None
Consumables: None
Hyperdrive Multiplier: None
Nav Computer: No
Handling: 2
Speed:
Tougness: 4
Hull: 50/1,200
Shields: 50/300
Sensors:
Weapons:
Two Twin Blaster Cannons (fire-linked)
Two Energy Torpedo Launchers (4 torpedoes each)
JEDI STARFIGHTER
Write-up by Mike Bentley
Craft: Kuat Systems Engineering Delta-7 Aethersprite-Class
Type: Light Interceptor Starfighter
Cost: 180,000 (new), 145,000 (used)
Scale: Starfighter
Size: 2 (8 meters)
Crew: 1
Crew Skill: Piloting 4 (6+), Gunnery 3 (5-6+)
Passengers: None
Cargo Capacity: 60 kg
Consumables: 1 week
Hyperdrive Multiplier: x1 (Only with booster ring)
Nav Computer: Limited to 5 jumps (astromech)
Handling: 2
Speed:
Tougness: 2
Hull: 50/600
Shields: 50/300
Sensors:
Weapons:
Two Laser Cannons (fire-linked)
Proton Torpedo Launcher (10 missiles)
Craft: Theed Palace Space Vessel Engineering Corps N-1 Starfighter Incom
Type: Royal defense fighter
Cost: Not available for sale (black market: 150,000 (used)
Scale: Starfighter
Size: 2 (11 meters)
Crew: 1; 1 astromech droid
Crew Skill: Piloting 3 (5+), Gunnery 3 (5+)
Passengers: None
Cargo Capacity: 65 kg
Consumables: 1 week
Hyperdrive Multiplier: x1 (no backup)
Nav Computer: Limited to 10 jumps (astromech)
Handling: 2
Speed:
Tougness: 2
Hull: 50/600
Shields: 50/300
Sensors:
Weapons:
Two Laser Cannons (fire-linked)
Proton Torpedo Launcher (10 missiles)
Heavily manufactured during the age of the Old Republic. Many versions of this fighter exist for different mission profiles.
Craft: Incom / Subpro Z-95 Headhunter
Type: Multi Purpose Starfighter
Cost: 80,000 credits (new), 45,000 (used)
Scale: Starfighter
Size: 2 (11.8 meters)
Crew: 1
Crew Skill: Piloting 3 (4+), Gunnery 3 (4+)
Passengers: None
Cargo Capacity: 85 kg, .4 cubic meters
Consumables: 1 day
Hyperdrive Multiplier: None
Nav Computer: None
Handling: 1
Speed:
Tougness: 4
Hull: 50/1,200
Shields: 50/300
Sensors:
Weapons:
Two Triple Blasters (fire-linked)
Concussion Missiles (6 missiles)
One of the best hit-and-fade starfighters. Introduced at the beginning of the Alliance, the ship found its best reception with Rookie hot shot pilots.
Craft: Alliance A-wing Starfighter
Type: Interceptor and multi-purpose starfighter
Cost: 175,000 credits (new)
Scale: Starfighter
Size: 2 (9.6 meters)
Crew: 1
Crew Values: Piloting 4 (7+), Gunnery 3 (5+)
Passengers: None
Cargo Capacity: 40 kg
Consumables: 1 week
Hyperdrive Multiplier: x1 (no backup)
Nav Computer: Limited 2-jumps
Handling: 4
Speed:
Toughness: 2
Hull: 50/800
Shields: 50/300
Sensors:
Weapons:
Two Laser Cannons (fire-linked)
Enemy Targeting Jammer
A craft created by Verpine for Admiral Ackbar used for combatting Capital-scale Imperial ships.
Craft: Slayn & Korpil B-Wing
Type: Heavy Assault Fighter
Cost: (new)
Scale: Starfighter
Size: 2 (16.9 meters)
Crew: 1
Crew Skill: Piloting 3 (4+), Gunnery 4 (5-7+)
Passengers: None
Cargo Capacity: 45 kg
Consumables: 1 week
Hyperdrive Multiplier: x2 (no backup)
Nav Computer: 2-jump limit
Handling: 1
Speed:
Tougness:
Hull: 50/900
Shields: 100/600
Sensors:
Weapons:
One Laser Cannon
Two Proton Torpedo Launchers (6 torpedoes each)
Three Medium Ion Cannons (fire-linked)
Two Auto-Blasters
The backbone of the both the Alliance's and New Republic's fleets. Used in the famous Battle of Yavin.
Craft: Incom T-65b X-Wing
Type: Space superiority starfighter
Cost: 150,000 credits (new), 90,000 (used)
Scale: Starfighter
Size: 2 (12.5 meters)
Crew: 1
Crew Skill: Piloting 4 (7+), Gunnery 4 (6-7+)
Passengers: None
Cargo Capacity: 110 kg, .4 cubic meters
Consumables: 1 week
Hyperdrive Multiplier: x1 (no backup)
Nav Computer: None (Astromech droid)
Handling: 3
Speed:
Tougness: 4
Hull: 50/1,200
Shields: 50/300
Sensors:
Weapons:
Four Laser Cannons (fire-linked)
Two Proton Torpedo Launchers (3 torpedoes each)
The Y-wing is like the old Ford truck. Parts are readily available and the ship can take a lot of damage (and put out a lot too).
Craft: Koensayr BTL-S3 Y-wing
Type: Attack Starfighter
Cost: 135,000 credits (new), 65,000 (used)
Scale: Starfighter
Size: 2 (16 meters)
Crew: 1 or 2 and Astromech
Crew Skill: Piloting 4 (6+), Gunnery 3 (5-6+)
Passengers: None
Cargo Capacity: 110 kg, .4 cubic meters
Consumables: 1 week
Hyperdrive Multiplier: x1 (no backup)
Nav Computer: None (Astromech droid)
Handling: 2
Speed:
Tougness: 4
Hull: 50/1,200
Shields: 50/500
Sensors:
Weapons:
Two Laser Cannons (fire-linked)
Two Proton Torpedo Launchers (8 torpedoes each)
Two Light Ion Cannons (fire-linked)
Craft: Sienar Fleet Systems TIE/In
Type: Space superiority starfighter
Cost: 60,000 credits (new), 25,000 (used)
Scale: Starfighter
Size: 2 (6.3 meters, .25 cubic meters)
Crew: 1
Crew Skill: Piloting 3 (5+), Gunnery 3 (5+)
Passengers: None
Cargo Capacity: 65 kg
Consumables: 2 days
Hyperdrive Multiplier: None (no backup)
Nav Computer: None
Handling: 2
Speed:
Tougness: 2
Hull: 50/600
Shields: None
Sensors:
Weapons:
Two Laser Cannons (fire-linked)
Introduced to counter the superiority of X-wing fighters just before the Battle of Yavin. These ships did not see wide use until Endor.
Craft: Sienar Fleet Systems TIE Interceptor
Type: Space superiority starfighter
Cost: (new)
Scale: Starfighter
Size: 2 (9.6 meters, .25 cubic meters)
Crew: 1
Crew Skill: Piloting 4 (7+), Gunnery 4 (6+)
Passengers: None
Cargo Capacity: 75 kg, .3 cubic meters
Consumables: 2 days
Hyperdrive Multiplier: None (no backup)
Nav Computer: None
Handling: 4
Speed:
Tougness: 3
Hull: 50/900
Shields: None
Sensors:
Weapons:
Four Laser Cannons (fire-linked)
Craft: Frei-Tek, Inc. E-wing Type A
Type: Attack/Close-Support Starfighter
Cost: 185,000 credits (new)
Scale: Starfighter
Size: 2 (11.2 meters)
Crew: 1 and astromech droid (can coordinate)
Crew Skill: Piloting 4 (7+), Gunnery (Starship) 3 (5+)
Passengers: None
Cargo Capacity: 110 kg
Consumables: 1 week
Hyperdrive Multiplier: x2 (no backup)
Nav Computer: Uses R7 astromech droid
Handling: 3
Speed:
Tougness: 5
Hull: 50/1,500
Shields: 50/300
Sensors:
Weapons:
Triple Heavy Blaster Cannon (fire-linked)
One Proton Torpedo Launcher
A product resulting from Thrawn's Imperial command. The Bombers combine the best features of the TIE Bomber and Interceptor
Craft: Sienar Fleet Systems Scimitar
Type: Assault Bomber
Cost:
Scale: Starfighter
Size: 2 (13.8 meters, .25 cubic meters)
Crew: 2
Crew Skill: Piloting 3 (5+), Gunnery (Starship) 4 (6-7+)
Passengers: None
Cargo Capacity: 200 kg
Consumables: 2 days
Hyperdrive Multiplier: None (no backup)
Nav Computer: None
Handling: 2
Speed:
Tougness: 5
Hull: 50/1,500
Shields: 50/500
Sensors:
Weapons:
Two Laser Cannons (fire-linked)
One Concussion Missile Launcher (16 missiles)
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Last Update: 2-Oct-04