Star Wars Unisystem

STARSHIPS:

SPACE TRANSPORTS
CAPITAL SHIPS

 

STARFIGHTERS

 

OLD REPUBLIC
REBELLION ERA
NEW REPUBLIC

 

OLD REPUBLIC

DROID
JEDI STARFIGHTER
NABOO N-1
Z-95

 

DROID

The Trade Federation's droid starfighter is a remotely controlled droid brain with a starfighter shell around it. It can also transform into a repulsor-powered walker for land assault.

Craft: Xi Char Variable Geometry Self-Propelled Battle Droid, Mk. I
Type:
Droid starfighter
Cost:
19,000 credits (new), 5,000 (used)
Scale:
Starfighter
Size:
1 (3.5 meters)
Crew:
None
Crew Values:
Piloting 3 (5+), Gunnery 3 (3+)
Passengers:
None
Cargo Capacity:
None
Consumables:
None
Hyperdrive Multiplier:
None
Nav Computer:
No
Handling:
2
Speed
:

Tougness: 4
Hull:
50/1,200
Shields:
50/300
Sensors:

Weapons:

Two Twin Blaster Cannons (fire-linked)

Two Energy Torpedo Launchers (4 torpedoes each)

 

JEDI STARFIGHTER
Write-up by Mike Bentley

Craft: Kuat Systems Engineering Delta-7 Aethersprite-Class
Type:
Light Interceptor Starfighter
Cost:
180,000 (new), 145,000 (used)
Scale:
Starfighter
Size:
2 (8 meters)
Crew:
1
Crew Skill:
Piloting 4 (6+), Gunnery 3 (5-6+)
Passengers:
None
Cargo Capacity:
60 kg
Consumables:
1 week
Hyperdrive Multiplier:
x1 (Only with booster ring)
Nav Computer:
Limited to 5 jumps (astromech)
Handling:
2
Speed:

Tougness: 2
Hull:
50/600
Shields:
50/300
Sensors:

Weapons:

Two Laser Cannons (fire-linked)

Proton Torpedo Launcher (10 missiles)

 

NABOO N-1

Craft: Theed Palace Space Vessel Engineering Corps N-1 Starfighter Incom
Type:
Royal defense fighter
Cost:
Not available for sale (black market: 150,000 (used)
Scale:
Starfighter
Size:
2 (11 meters)
Crew:
1; 1 astromech droid
Crew Skill:
Piloting 3 (5+), Gunnery 3 (5+)
Passengers:
None
Cargo Capacity:
65 kg
Consumables:
1 week
Hyperdrive Multiplier:
x1 (no backup)
Nav Computer:
Limited to 10 jumps (astromech)
Handling:
2
Speed:

Tougness: 2
Hull:
50/600
Shields:
50/300
Sensors:

Weapons:

Two Laser Cannons (fire-linked)

Proton Torpedo Launcher (10 missiles)

 

Z-95

Heavily manufactured during the age of the Old Republic. Many versions of this fighter exist for different mission profiles.

Craft: Incom / Subpro Z-95 Headhunter
Type:
Multi Purpose Starfighter
Cost:
80,000 credits (new), 45,000 (used)
Scale:
Starfighter
Size:
2 (11.8 meters)
Crew:
1
Crew Skill:
Piloting 3 (4+), Gunnery 3 (4+)
Passengers:
None
Cargo Capacity:
85 kg, .4 cubic meters
Consumables:
1 day
Hyperdrive Multiplier:
None
Nav Computer:
None
Handling:
1
Speed:

Tougness: 4
Hull:
50/1,200
Shields:
50/300
Sensors:

Weapons:

Two Triple Blasters (fire-linked)

Concussion Missiles (6 missiles)


REBELLION ERA

A-WING
B-WING
X-WING
Y-WING
TIE/IN
TIE INTERCEPTOR

 

A-WING

One of the best hit-and-fade starfighters. Introduced at the beginning of the Alliance, the ship found its best reception with Rookie hot shot pilots.

Craft: Alliance A-wing Starfighter
Type:
Interceptor and multi-purpose starfighter
Cost:
175,000 credits (new)
Scale:
Starfighter
Size:
2 (9.6 meters)
Crew:
1
Crew Values:
Piloting 4 (7+), Gunnery 3 (5+)
Passengers:
None
Cargo Capacity:
40 kg
Consumables:
1 week
Hyperdrive Multiplier:
x1 (no backup)
Nav Computer:
Limited 2-jumps
Handling:
4
Speed:

Toughness: 2
Hull:
50/800
Shields:
50/300
Sensors:

Weapons:

Two Laser Cannons (fire-linked)

Enemy Targeting Jammer

 

B-WING

A craft created by Verpine for Admiral Ackbar used for combatting Capital-scale Imperial ships.

Craft: Slayn & Korpil B-Wing
Type:
Heavy Assault Fighter
Cost:
(new)
Scale:
Starfighter
Size:
2 (16.9 meters)
Crew:
1
Crew Skill:
Piloting 3 (4+), Gunnery 4 (5-7+)
Passengers:
None
Cargo Capacity:
45 kg
Consumables:
1 week
Hyperdrive Multiplier:
x2 (no backup)
Nav Computer:
2-jump limit
Handling:
1
Speed:

Tougness:
Hull: 50/900
Shields:
100/600
Sensors:

Weapons:

One Laser Cannon

Two Proton Torpedo Launchers (6 torpedoes each)

Three Medium Ion Cannons (fire-linked)

Two Auto-Blasters

 

X-WING

The backbone of the both the Alliance's and New Republic's fleets. Used in the famous Battle of Yavin.

Craft: Incom T-65b X-Wing
Type:
Space superiority starfighter
Cost:
150,000 credits (new), 90,000 (used)
Scale:
Starfighter
Size:
2 (12.5 meters)
Crew:
1
Crew Skill:
Piloting 4 (7+), Gunnery 4 (6-7+)
Passengers:
None
Cargo Capacity:
110 kg, .4 cubic meters
Consumables:
1 week
Hyperdrive Multiplier:
x1 (no backup)
Nav Computer:
None (Astromech droid)
Handling:
3
Speed:

Tougness: 4
Hull:
50/1,200
Shields:
50/300
Sensors:

Weapons:

Four Laser Cannons (fire-linked)

Two Proton Torpedo Launchers (3 torpedoes each)

 

Y-WING

The Y-wing is like the old Ford truck. Parts are readily available and the ship can take a lot of damage (and put out a lot too).

Craft: Koensayr BTL-S3 Y-wing
Type:
Attack Starfighter
Cost:
135,000 credits (new), 65,000 (used)
Scale:
Starfighter
Size:
2 (16 meters)
Crew:
1 or 2 and Astromech
Crew Skill:
Piloting 4 (6+), Gunnery 3 (5-6+)
Passengers:
None
Cargo Capacity:
110 kg, .4 cubic meters
Consumables:
1 week
Hyperdrive Multiplier:
x1 (no backup)
Nav Computer:
None (Astromech droid)
Handling: 2
Speed:

Tougness: 4
Hull:
50/1,200
Shields:
50/500
Sensors:

Weapons:

Two Laser Cannons (fire-linked)

Two Proton Torpedo Launchers (8 torpedoes each)

Two Light Ion Cannons (fire-linked)

 

TIE/IN

Craft: Sienar Fleet Systems TIE/In
Type:
Space superiority starfighter
Cost:
60,000 credits (new), 25,000 (used)
Scale:
Starfighter
Size:
2 (6.3 meters, .25 cubic meters)
Crew:
1
Crew Skill:
Piloting 3 (5+), Gunnery 3 (5+)
Passengers:
None
Cargo Capacity:
65 kg
Consumables:
2 days
Hyperdrive Multiplier:
None (no backup)
Nav Computer:
None
Handling:
2
Speed:

Tougness: 2
Hull:
50/600
Shields:
None
Sensors:

Weapons:

Two Laser Cannons (fire-linked)

 

TIE INTERCEPTOR

Introduced to counter the superiority of X-wing fighters just before the Battle of Yavin. These ships did not see wide use until Endor.

Craft: Sienar Fleet Systems TIE Interceptor
Type:
Space superiority starfighter
Cost:
(new)
Scale:
Starfighter
Size:
2 (9.6 meters, .25 cubic meters)
Crew:
1
Crew Skill:
Piloting 4 (7+), Gunnery 4 (6+)
Passengers: None
Cargo Capacity:
75 kg, .3 cubic meters
Consumables:
2 days
Hyperdrive Multiplier:
None (no backup)
Nav Computer:
None
Handling:
4
Speed:

Tougness: 3
Hull:
50/900
Shields:
None
Sensors:

Weapons:

Four Laser Cannons (fire-linked)


NEW REPUBLIC

E-WING
SCIMITAR ASSAULT BOMBER

 

E-WING

Craft: Frei-Tek, Inc. E-wing Type A
Type:
Attack/Close-Support Starfighter
Cost:
185,000 credits (new)
Scale:
Starfighter
Size:
2 (11.2 meters)
Crew:
1 and astromech droid (can coordinate)
Crew Skill:
Piloting 4 (7+), Gunnery (Starship) 3 (5+)
Passengers:
None
Cargo Capacity:
110 kg
Consumables:
1 week
Hyperdrive Multiplier:
x2 (no backup)
Nav Computer:
Uses R7 astromech droid
Handling:
3
Speed:

Tougness: 5
Hull:
50/1,500
Shields:
50/300
Sensors:

Weapons:

Triple Heavy Blaster Cannon (fire-linked)

One Proton Torpedo Launcher

 

SCIMITAR ASSAULT BOMBER

A product resulting from Thrawn's Imperial command. The Bombers combine the best features of the TIE Bomber and Interceptor

Craft: Sienar Fleet Systems Scimitar
Type:
Assault Bomber
Cost:

Scale:
Starfighter
Size:
2 (13.8 meters, .25 cubic meters)
Crew:
2
Crew Skill:
Piloting 3 (5+), Gunnery (Starship) 4 (6-7+)
Passengers:
None
Cargo Capacity:
200 kg
Consumables:
2 days
Hyperdrive Multiplier:
None (no backup)
Nav Computer:
None
Handling:
2
Speed:

Tougness: 5
Hull:
50/1,500
Shields:
50/500
Sensors:

Weapons:

Two Laser Cannons (fire-linked)

One Concussion Missile Launcher (16 missiles)


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Last Update: 2-Oct-04

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