Shadowrun Logs

To Catch an Elf
Shadowrun Date:
15/8-Mar-2057
Jogadores: Grunf, Praga and Razorback
Summary:Through the fixer Frank Castiglione, a Johnson hires the PCs to kidnap Eon McGregor, the son of an important Tir Tairngire entrepeneur and Prince, on the grounds that he had seduced the daughter of a powerful corp exec. Together with the Eagle shaman, Whitefeather, and the decker Dataslasher, the PCs invade the McGregor's country house, in the Tir, and capture Eon.
Nuyen: 25.000
Karma: 3

Elven Payback, part 1
Shadowrun Date:
21-Mar-2057
Jogadores: Grunf, Praga and Razorback
Summary: Back in Seattle, the PCs are attacked and captured by the Ghosts, Tir Taingire's special forces unit. The Ghosts' leader, Speren Silverblade, interrogates the PCs about the identity of the fixer that hired them for the run against the McGregors. They refuse to disclose the information, but Speren manages to get it from Plague through a Mind Probe spell. The elfs free the PCs, who try to warn Frank Castiglione about them. They are late, however, and find Frank dead with a bullet in his head. In order to check Frank's cybermemory, they cut his head. On the way out, Grunf is taken down by a sniper. Razorback and Plague escape with Frank's head while DocWagon rescues Grunf.
Note: This adventure uses elements from the Strange Attraction adventure (Super Tuesday module, p. 40).

Elven Payback, part 2
Shadowrun Date:
22-Mar-2057
Jogadores: Bluefish, Guapoloco, Jacknife, Razorback and Werwolf
Summary: Razorback takes Frank's head to Guapoloco, an Otaku. He finds out a possible Aztechnology involvment, but nothing conclusive. Meanwhile, Bluefish, Jacknife and Werwolf are hired to perform bodyguard duty to an entrepeneur during a shadowmeet. Werwolf argues with the entrepeneur's security chief and if fired. Razorback is once again located and interrogated by Speren. Somewhat confused, he admits to killing Frank and tells the elf where he can find the fixer's head. Speren and the Ghosts take the head from Guapoloco. Razorback is hired for the bodyguard gig after Shiva turns the job down. Werwolf is hired as a sniper by the opposition. At the appointed time, the entrepeneur, none other than William McGregor, father of Eon, must exchange a mysterious orichalcum key for his son. The meet is going well, until the Ghost arrive. In the ensuing firefight, William and his security chief die, and Speren is seriously wounded, however the PCs, the Ghosts and the rest of the McGregor party, including Eon, escape. Later, the PCs find that the dead McGregor was actually a wageslave magically disguised. The real McGreagor is alive and pissed off. After arguing in Sperethiel with the Ghosts'deputy leader, he hands him the key and gets to know that Razorback was one of his son's kidnapers. All the elves depart.
Notes: Grunf's, Plague's (except his gang) and Razorback's (except Shiva) contacts are lost, because they think the shadowrunners geked Frank. It's the equivalent of the Hung out to Dry Flaw (Shadowrun Companion, p. XX). This adventure uses elements from the Strange Attraction adventure (Super Tuesday module, p. 40).
Nuyen: 15.000 (Bluefish and Jacknife)
Karma: 3

Dry Run, part 1
Shadowrun Date:
15/16-Apr-2057
Jogadores: Bluefish, Jacknife, Praga and Werwolf
Summary: Carla Brooks, security chief of Dunkelzahn's presidential campaign, hires the PCs to bug James Booth limo in DeeCee. Arriving at the UCAS capital, they are contacted by an ork fixer, Dubronsky, who gives them the logistics of the run and is prepared to provide any gear they might need. The bug must be in Booth's limo when he returns from a fundraising dinner at the Jefferson Tower hotel, but no more than 12 hours before the event. The PCs plan carefully their run and conclude that their best option is the hotel garage. They decide to use a toy remote-controlled car, covered with ruthenium polymers, to plant the bug.
Notes: This adventure is part of the Super Tuesday module (p. 99).
SOTA Advancement: Vehicle (Autopilot).

Dry Run, part 2
Shadowrun Date:
17/18-Apr-2057
Jogadores: Bluefish, Jacknife, Praga and Werwolf
Summary: Dubronsky acquires all the materials and services the PCs need for the run. At the night of the dinner, the PCs wait at the Jefferson Tower (where they are staying). At 2000 hours, James Booth arrives. The plan starts at 2114 hours. Plague, through a remote control, activates the theft alarm in a car in the garage as distraction. Werwolf, also through a remote control, lowers the ramp installed in their second car in the garage and guides the toy car, with the bug, under the limo without the Secret Service agents noticing. The PCs leave the hotel and catch their flight back to Seattle. They wake up at the VisionQuest facility, owned by Dunkelzahn, and which is being held by Human Nation terrorists. The PCs defeat the terrorists and find out that the DeeCee run was as VR simulation.
Notes: This adventure is part of the Super Tuesday module (p. 99).
Nuyen: 20.000 + 5.000
Karma: 5

Ghost Story, part 1
Shadowrun Date:
7/8-Jun-2057
Jogadores: Jacknife, Praga and Werwolf
Summary: Recovering from the implantation surgery of a spur in the Seattle General Hospital (SGH), Plague is haunted by the ghost of an ork boy called Kenny. He calls Jacknife to help him, but the mage is unable to banish the ghost. Werwolf joins the group. Now that they all seem to be haunted by the ghost, they decide to find out who was Kenny. In the SGH files, they discover that Kenny was really Kenneth Brackhaven, one of the UCAS presidential candidates, and was hospitalized during Goblinization Day. The group decides to sell this information to Dunkelzahn and meet his Security Advisor, Howard Jones, in Seattleá campaign HQ. He says he needs something more substantial. The PCs investigate more deeply, starting with Dr. Christina Falt, the doctor who signed Kenny's medical record. She was an intern in the SGH, but quit in 2021.
Notes: This adventure is part of the Super Tuesday module (p. 77).

Ghost Story, part 2
Shadowrun Date:
9-Jun-2057
Jogadores: Jacknife, Praga and Werwolf
Summary: The PCs find out that Dr. Falt is now a street doc and set an appointment with her through the fixer Walks-with-Yen. Meanwhile, they are invited to a meeting that may prove"profitable to bothsides." The meeting goes down at the Matchsticks and is nothing more than an atempt at bribing the PCs into stopping their investigation. They refuse, thinking they can get more with the results of the investigation. Later, they meet Dr. Falt. She reveals everything she knows in exchange for a future favor. She also gives them the name of a nurse, Karen Johanssen, "close" to Dr. Freeman, the doctor who really treated Kenny. Next day, the PCs go to Johanssen's home and kidnap her, after noticing that she isn't going to cooperate. She tells them about an optic disk that contains the information they want. Jacknife is assigned to recover the disk, while the Deathskulls make Johanssen disappear. Jacknife breaks into the house and gets the disk. Unfortunately, he is intercepted by Fletcher Quinn, a kick artist employed by the same faction which tried to bribe the PCs, and dies. Werwolf and Palgue try to save Johanssen from becoming organlegging material in order to ask her more questions, but fail. Werwolf still tries to make Kenny haunt Kenneth Brackhaven, but fails again. Finally, he and Plague hire an exorcist, Vincent DeWitt, and get rid of Kenny.
Notes: This adventure is part of the Super Tuesday module (p. 77).
Karma: 2

Celtic Double-Cross, part 1
Shadowrun Date: 1/5-Jul-2057
Jogadores: Equinox, Praga and Werwolf
Summary: The PCs are hired to work as security to Pat MacNamara, one of New York's mayoral candidates, during his visit to Tír na nÓg. The first three days are calm. The toughest thing they have to do is preventing metahuman rights' protestants from creating problems. Equinox, befriends Petra Johnson, a media specialist, and Werwolf atracts Bridgit O'Toole's attention, she is the daughter of Seamus O'Toole and president of O'Toole Transcom. At the night of the fourth day, the PCs accompany two of MacNamara's senior assistants, Caspar Rosenberg and Nathair NacSweeney, to a business meeting. The mansion is attacked and just before leaving, MacSweeney accuses the PCs of being traitors. With one helicoptar gone and the other destroyed, the PCs escape through the forest.
Notes: This adventure is an offical module published by FASA.

Celtic Double-Cross, part 2
Shadowrun Date: 1/5-Jul-2057
Jogadores: Equinox, Praga and Werwolf
Summary: The PCs return to the mansion after half an hour and find it completely destroyed. Unable to follow the attackers' trail, they decide to return to the hotel. They fail to contact MacNamara, getting through only to Petra, who tells Equinox that something strange is going on. The group arrives at the hotel around 5 in the morning and is received by four of MacNamara's armed bodyguards, who try to geek them. They escape, but the firefight attracts the attention of the Garda and the TRC. The PCs decide to surrender. After hours of interrogation, Mairtin O'Neill, the TRC officer, is satisfied that the PCs are not terrorists and offers a deal. They invade Boyle Abbey, home of Dominic O'Brien, and get evidence that MacSweeney, who is ther, and O'Brien were involved in the attack; in exchange he will arrange for the PCs' return to the UCAS. They accept, invade Boyle Abbey and get the evidence. MacSweeney is arrested, the PCs gain a new enemy in O'Brien, and O'Neill sends them back to Seattle.
Notes: This adventure is an offical module published by FASA.
Karma: 6.


Last Update: 16-Mar-98

www.000webhost.com